
DATA COLLECTED
Bronze Trophies worth 5G (4)
Crackshot, Marksman, Ragdoll Check, Z-Baller
Bronze Trophies worth 10G (17)
A Cut Above, Air Alert, Armstrong, Autofire, Big Spender, Brawler, Don't get cocky, kid; Eviscerator, Full Contact, Kickin it, Live With The Hot Ones, Merchant, Pack Rat, Playing Catch,
Pusher, Slugger, Tool Time
Bronze Trophies worth 15G (5)
Brute Force, Exterminator, Freeze, Get off my ship!, There's Always Peng
Bronze Trophies worth 20G (14)
All Systems Go, Betrayed, Cannon Fodder, Dead on Arrival, Exodus, Greenhouse Effect, Keeper of the Faith, Lab Rat, S.O.S., Story Teller, Strange Transmissions, Surgeon, True Believer, Wreckage
Bronze Trophies worth 30G (1)
Mindless Prey
Total Bronze: 41
Silver Trophies worth 30G (1)
Full Arsenal
Silver Trophies worth 40G (2)
Butcher, Legend Teller
Silver Trophies worth 50G (1)
Survivor
Total Silver: 4
Gold Trophies by Worth
One Gun (40G)
Maxed Out (75G)
Epic Tier 3 Engineer (150G)
ANALYSIS
Bronze/Silver split lies at 30G, Silver/Gold split could lie at 50G, if not for the single 40G outlier. This could just be a result of , "Oh shit, we've allocated all the rest of the gamerscore, not enough left to make One Gun 50G", but that's purely speculation.
CONCLUSION
Ignoring the one outlier, we can reject the null hypothesis and fail to reject the main hypothesis. Still more testing required. Three games so far, and I'd say I need a minimum of 5.
More testing required.
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