Friday, July 29, 2011

Exchange Rate Notes #3: Dead Space




DATA COLLECTED


Bronze Trophies worth 5G (4)

Crackshot, Marksman, Ragdoll Check, Z-Baller

Bronze Trophies worth 10G (17)

A Cut Above, Air Alert, Armstrong, Autofire, Big Spender, Brawler, Don't get cocky, kid; Eviscerator, Full Contact, Kickin it, Live With The Hot Ones, Merchant, Pack Rat, Playing Catch,
Pusher, Slugger, Tool Time

Bronze Trophies worth 15G (5)

Brute Force, Exterminator, Freeze, Get off my ship!, There's Always Peng

Bronze Trophies worth 20G (14)

All Systems Go, Betrayed, Cannon Fodder, Dead on Arrival, Exodus, Greenhouse Effect, Keeper of the Faith, Lab Rat, S.O.S., Story Teller, Strange Transmissions, Surgeon, True Believer, Wreckage

Bronze Trophies worth 30G (1)

Mindless Prey

Total Bronze: 41

Silver Trophies worth 30G (1)

Full Arsenal

Silver Trophies worth 40G (2)

Butcher, Legend Teller

Silver Trophies worth 50G (1)

Survivor

Total Silver: 4

Gold Trophies by Worth

One Gun (40G)
Maxed Out (75G)
Epic Tier 3 Engineer (150G)

ANALYSIS

Bronze/Silver split lies at 30G, Silver/Gold split could lie at 50G, if not for the single 40G outlier. This could just be a result of , "Oh shit, we've allocated all the rest of the gamerscore, not enough left to make One Gun 50G", but that's purely speculation.

CONCLUSION

Ignoring the one outlier, we can reject the null hypothesis and fail to reject the main hypothesis. Still more testing required. Three games so far, and I'd say I need a minimum of 5.

More testing required.

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